It’s been a little lonely since the last tenant disappeared,
but we’re sure you’ll feel right at home. Collect the keys
to unlock each apartment and discover what the building
has been hiding. Just remember… if you ever visit
Apartment 13, choose carefully. Behind that door could
be the biggest prize of all… or nothing at all.
Turn your phone sideways
Apartment 13 is played in landscape.
WELCOME, NEW TENANT
The building remembers everyone.
Chapter One
The walls give things up
Six matching relics touching each other is a find. They burst, what sat
above them falls into the gap, and the same spin pays again — for as long
as the falling keeps finding more.
A multiplier orb in the rubble waits for the tumbling to stop,
then multiplies the whole spin. Several orbs add together.
Chapter Two
Every key belongs to a door
Golden keys land in their own row — one row, one apartment.
Three keys open that door. It pays, it shuts, and its keys start
over. The higher the floor, the longer the wait and the better the secret.
Chapter Three
The key nobody wants to find
One key is marked 13. It lands only on the top row, it comes
rarely, and three of them stop the building to ask you something.
Whatever it offers is built on the average of your bets at the three
moments those keys were found — so raising your stake once two are in
can't buy a bigger prize, and lowering it can't cost you one.
Chapter Four
Take it, or open the door
There is money in your hand. Keep it and walk, or give it back for
whatever is on the other side.
Four rooms in five are empty. The fifth pays at least a hundred
times your bet, and somewhere behind that door is five thousand.
Everything in there beats everything in your hand.
You just have to get in.